Philip Wersonig

About Me

Hi
I’m Philip Wersonig,
A 3D Generalist
With a Focus on Animation, Lighting, Rendering, DigitalDOP and Compositing.

In Short,
I live to make shots pretty,
whatever way is best for the project

I’m currently Vienna based, but always ready to move.

Looking forward to hearing from you,
And honing my craft along the way.

Cheers.

Roles I fill

  • Layouting
  • Pipeline TD
  • Lighting and Rendering Artist
  • Full CG Compositing Artist
  • 3D Generalist

Tools I use

  • Maya
  • Arnold
  • Unreal Engine 5
  • Houdini
  • Nuke
  • Blender
  • Substance Suite
  • USD Workflows

My History